The recipe is 100 crude oil to 10 heavy oil, 45 light oil and 55 pg.

0.15 Oil Production In the orange cells, input the number of refineries you're thinking of building. Make sure you have somewhere for your products to go, as the oil refinery can stop working if there is a backlog. Run 3 Chemical Plants on Heavy Oil Cracking and 9 on Light Oil Cracking; Feed 9 coal/second (less than 1 yellow belt) to the 7 Plastic-making Chemical Plants; You'll produce 18 plastic/second (less than 1 red belt) Pro tip!

One refinery running advanced oil processing combined with one of each oil cracking chemical plant produce 19.5 petroleum gas per second in total. (Updated July 2018 for the latest 0.16.x)

They allow scenarios and mods to add GUIs that look and feel like the base game. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire. They only start talking about oil at 13:45, so skip a good deal ahead! Yssago. Sep 9, 2016 @ 5:49pm Step-by-step guide to oil production? Storage Tanks are also available through Fluid Handling.On a side note, crude oil itself can also be used as ammo for one of the game's initial defense systems --  Perfect for a neat, and optionally high demand, production. Copyright © 2015 - 2020 Wube Software - all rights reserved. It costs 5 iron to store 25 oil in a barrel (5 oil/iron) whereas it costs only 55 iron to store 2500 oil in a Tank (25.45 oil/iron), as such the incorrigible cheapskate will assert you should never, ever store crude oil in barrels because it requires 5x as much iron to barrel oil as tank it. BlakeMW wrote: Hold on! There are various recipes that can be used to process Advanced oil processing and coal liquefaction produce multiple fluids: There are many ways to move fluids in Factorio, they are listed below: However, it is less polluting than a standard refinery and is able to produce more in less time. Oil processing is one of the most important things you will have to learn in Factorio.It is a research on the game's tech tree and a recipe that is used in the oil refinery -- but it also produces an item that is widely used in all kinds of processes in the game. I tend to utilise the circuit networks so that oil is cracked to fulfil any slack in the lighter oils.Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Their recipes and technology requirements can be seen below. For example, one cluster of oil deposits with pump jacks connected together and feeding into one or more storage tanks. Feel free to share your designs, preferably with a storage section, correct ratio of plants, and everything being as compact as possible. One refinery running basic oil processing produces 9 petroleum gas per second. All trademarks are property of their respective owners in the US and other countries. Its fraction (heavy oil, light oil and petroleum gas) can also be cracked into each other. Point de vie: 300 Nombre de module maximum: 2 Vitesse d'assemblage: 1 Polution générée: 3.6 Consommation energétique. Another rookie mistake is mixing fluids into one pipe / tank. The 50-refinery setup consumes almost exactly 3 blue belts of coal (you'll need to do some balancing) and produces just short of 1 blue belt of plastic. The advanced oil refinery recipe converts 100 crude into 10 heavy, 40 light and 55 petroleum.
See how many crackers you need to avoid excess heavy or light fluids from backing up (green area). The output is the same for all 3 outlets; a single product.The specialized refinery is an advanced building. It requires a standard refinery plus some extra materials to manufacture. It all started with an Atari ST and here I am, all these years later, still loving video games! Indie games are where my heart is and where it'll stay. The world of indie video games is ever evolving and such an interesting arena to be a part of! Being able to break down crude oil into other products is vital to the game so here's how to do it! ... oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. BlakeMW wrote: Hold on! The hassle of keeping a balanced oil circuit due to 3 products leaving the refineries at once (or not at all) is just not that much fun for some of us.

It only requires you to research steel processing beforehand, but leads on to many other technologies.In order to gain access to Science Pack 3, in addition to oil processing, you also need to have completed research in Sulfur Processing, Plastics, Fluid Handling, Advanced Oil Processing, Coal Liquefaction, Flammables and Flame Thrower.The first thing you need to look at doing is making some There are two ways to then move the crude oil to where it is going to be stored/used. Using coal liquefaction, the ratio is 60:39:55 (coal liquefaction : heavy oil cracking : light oil cracking), and 12:8:11 is close enough.

Process crude oil into a single product in specialized refineries. For producing petroleum gas, the optimal advanced oil processing ratio is 20:5:17 (advanced oil processing : heavy oil cracking : light oil cracking), and 8:2:7 is close enough. I've watched a tutorial, read the guides here and I'm still lost... In this way, you'll not need to store much, if any of the products.

Oil processing is one of the most important things you will have to learn in Being able to process oil is a major part aspect of Oil processing is researched relatively early on in the game, as you are going to need it for a lot of things. Genereally it's a good idea to put buffers in, consisting of one or more storage tanks. That's making the assumption that space is a scarce and limited resource. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Factorio > General Discussions > Topic Details. The hassle of keeping a balanced oil circuit due to 3 products leaving the refineries at once (or not at all) is just not that much fun for some of us.This mod introduces 1 new type of refinery, a specialized one.

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